Counter-Strike 1.6 cheat features lambert, wallhacks, ESP and moreDescription:
Unmodified Readme for AbsoHack 126.96.36.199
AbsoHack 188.8.131.52 March 3rd, 2009
1) Unzip anywhere except your steam directory.
2) Launch AbsoHack.exe, then launch any steamworks hl1 based game.
3) Wait for the loader to close.
Notes: This may get you vac detected (99.5% chance not though)
However... if for some reason you do, I'm not responsible
nore are any of my affiliates.
The latest version will always be available at http://www.game-deception.org/absohack.zip
This includes smaller incremental builds which I won't release, however, you may get
an unstable build.
184.108.40.206 -> 220.127.116.11
- Fixed the commandmenu
- Added the ability to change esp settings
- Model Name
- Weapon Name
- Player Name
18.104.22.168 -> 22.214.171.124
- Fixed model recognition
126.96.36.199 -> 188.8.131.52
- Weapon names are no longer prefixed with "models/"
184.108.40.206 -> 220.127.116.11
- Added no recoil
- Removed the majority of smoke grenades
- Removed flashbang effects
18.104.22.168 -> 22.214.171.124
- SDK Update
- Fixed crazy post buid bug that packed the wrong file into the exe
126.96.36.199 -> 188.8.131.52
- Fixed the loader, shouldn't give a side-by-side configuration error.
- Loader shouldn't give "Could not access the target process." on xp, thanks ozzeh
184.108.40.206 -> 220.127.116.11
- Added lambert modes
- Fixed wallhack clear color, can be adjusted in settings.cfg
- Added wav to credits cause he's a little bitch
- Other various fixes
18.104.22.168 -> 22.214.171.124
- Wallhacks added
- White walls/inverted lighting added
- Wireframe modes added
126.96.36.199 -> 188.8.131.52
- ESP (Names, Weapons, Models, Distance)
- Initial Release
Based on AbsoUI 0.8.7.5 ( Will be updated to AbsoUI 184.108.40.206 when its done )
- Source: http://www.updater.game-deception.org/absouisource/absouisource.zip
Credits (No order):
- UNI (pie lover)
- Da Buzz
- +Everyone at G-D and OGC.
- Weapon, distance, entity
- 6 Different wallhacks
- White walls
- Inverted lighting
- Wireframe world/models
- Transparent tacticle shield
- Semi transparent entities
- Winamp Support
- No flash/smoke
- No recoil
- No spread
- Etc etc etc